Tuesday, July 28, 2015

"The Forte" Mega Blocks

Modeling, texturing, lighting. rendering and compositing all done by me. The work is mostly done in Maya using Mental Ray's Final Gather. Mega Blocks are textured using Mia_material_x_passes and everything is rendered out in multiple layers and passes to insure for greater post production control. This is first of a few different angles I plan to render out seeing as though this was a fun project I'm not quite done with it yet.

Thursday, July 2, 2015

Venom!

This started out as a sketch that I decided to take a little further. It was sketched out by hand, scanned and then colored in Photoshop.

Wednesday, July 1, 2015

The Bedroom

This is a personal project. Modeling done by David Vacek. Textures, lighting, rendering and composites done by me, Adrian Culbreath. Rendered using Maya Mental Ray's Final Gather. Composite done in Photoshop.